SELECTED WORK / PRODUCTION
The Whale
- Studio
- Protozoa
- Released
- December 20, 2022
- SCANable role
- 3D Scanning
- Director
- Darren Aronofsky
The Whale is Darren Aronofsky’s 2022 psychological drama from Protozoa, starring Brendan Fraser as a reclusive English teacher. Written by Samuel D. Hunter and based on his 2012 play of the same name, the film follows a morbidly obese teacher trying to restore his relationship with his teenage daughter. Sadie Sink, Hong Chau, Ty Simpkins, and Samantha Morton co-star.
SCANable was responsible for 3D scanning characters, props, and locations for the award-winning film, providing high-resolution photogrammetric capture in support of its visual effects.
What a scan has to record through prosthetics and makeup
Prosthetic work exists in a particular state for a particular number of hours. It is applied in the morning, it settles, it moves with the performer, and at the end of the day it comes off and is never exactly the same again.
That makes the capture window narrow and non-negotiable. A scan taken on the day records the appliance as it actually appeared on camera — the real edges, the real surface, the real way it sits against skin.
Anything reconstructed later from photographs is a reconstruction of an appearance rather than a record of a form. The distinction becomes obvious the moment a digital version has to be intercut with the practical one.
One apartment, measured completely
A film that confines itself to a single interior puts unusual pressure on that interior. The audience sees the same room from every angle, across the whole running time, and comes to know it better than most sets are ever known.
There is nowhere to hide an inconsistency. A wall that is the wrong length in one shot contradicts a shot from an hour earlier that the audience still remembers.
Scanning the set produces one authoritative description of it. Every department working on the space afterward — extension, cleanup, replacement, lighting reference — is working from the same measurements rather than from separate estimates.
Objects at conversational distance
In a chamber drama the camera lives close to things. Furniture, books, kitchen surfaces, and the small dressing that establishes a life are all seen at a range where approximation fails.
Prop scanning at that distance is a detail problem rather than a volume problem. What matters is surface — the wear, the edge condition, the fine geometry that tells the eye an object has been used.
Captured properly, those objects can be relit, replaced, or removed without anyone noticing the substitution. Assets are delivered after retopology and texture preparation, alongside set and location data for the space they sit in.
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SELECTED WORK / GALLERY